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DOS / MicroProse Software, Inc.
EN
Civilization Master Etition
Civilization has the widest scope of any strategy game of its time. You are a leader of a nation. You begin in the Stone Age, and complete the game in the XXIth century (unless your civilization gets destroyed earlier). Your eventual goal is to become the dominant civilization in the world, either by wiping out everybody else, or being the first to get a space ship to Alpha Centauri. As the nation's leader, you have many responsibilities. You have to build cities, and then micromanage them, constructing various buildings. Most of people in your cities will be working on the neighbouring lands to get food (without it, your city won't survive or grow), production (used to build military units and buildings) and trade (which can be exchanged for money, science (see below) or luxuries that make people happy. You decide how much trade you want to invest into each of these areas.) You have to make sure that your people are in a good mood; if they get too unhappy, the city will collapse into disorder, and won't produce anything until you fix the situation. If you're ambitious, you can build Wonders of the World - epic constructions, such as the Pyramids or the Hoover Dam. Each Wonder is an unique thing, and only one of each can exist in the world. They give you a lot of benefits if you complete them, but they take a long time to build, and many of them will eventually stop working. There are other nations in the world, and there are also barbarians, so you'll have to invest into the military to protect yourself and to attack. Sure, you can sign peace treaties with other nations, and even exchange scientific knowledge with them (although sometimes they'll demand tribute from you), but eventually you'll probably have to fight. You control each of your military units on the world map, attacking your opponents' units and cities (possibly taking over them). Not all units are for combat though. Settlers are used to build cities, create roads (for easier travel of your units) and improve the land around cities, increasing production. Diplomats can be sent to foreign cities to negotiate with the other nations or create embassies, but they can also bribe enemy units to join you and conduct espionage and sabotage in the enemies' cities. Caravans can be sent to faraway cities to increase trade in their home city, and they can also help in building Wonders of the World. Scientific progress is an important part of the game. The more science your cities produce, the faster you research new technologies. Initially, you'll be finding out about the wonders of Alphabet or Bronze Working, but late in the game you'll be researching Computers and Robotics. Most technologies give you some new units, buildings and other things, although some have more interesting effects - for example, after inventing the Automobile, you'll find out that your citizens started producing pollution. Pollution is a bad thing; if there's too much of it, global warming may occur. How your cities prosper depends partially on the type of government that your nation has. Initially you're living in Despotism, but this can stunt growth of your civilization, so it's a good idea to switch to something else - Monarchy, Republic, Democracy or Communism.
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DOS / MicroProse Software, Inc
EN
Civilization I V475.01
Civilization is a turn based game where you build cities and compete against rival empires. This is the first version for MS-DOS (it reports its internal version number as "475.01") and is the first in the line of Civilization games. The archive contains zips of the setup files from each of two 5.25" floppy disks (sorry no disk images). There is no disk-based copy protection, but it contains a document check. See the included file "civ.unp" on how to patch the executable.
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Unix / Sid Meier
DE
Civilization: Call to Power 1.2a
Civilization: Call to Power German version 1.2a --- from Loki it is ported to Linux 2.x and glibc2, and with its own open-source MPEG player.
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DOS / SSI
EN
Clash of Steel
Covers WWII in Europe on a grand strategic scale between 1939 and 1945.
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DOS / Infocom
EN
Classic Text Masterpieces of Infocom 1
An (almost) complete collection of all of Infocom's text adventures, released by Activision in 1996, lacking only Hitchhiker's Guide and Shogun (whose licenses had expired).
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DOS / Sierra Entertainment
EN
Codename: ICEMAN 1
Codename: ICEMAN was designed by Jim Walls who is the same guy that created Sierra’s Police Quest series. Wall’s trademark is attention to detail and realism. To play Iceman you will have to acquaint yourself with a little US Navy protocol. Not to worry, however, everything you need to learn is spelled out in the game manual (available as download). The game will also call upon your understanding of some basic scientific principles and geography. I have to admit that I actually learned while playing this game.
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DOS / Microprose
EN
Colonization 1.0?
A game like Civilization, this time you conquer the new world.
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Windows XP / Midnight Synergy
EN
Colony 1.0
Colony pitches you against challenge after challenge on your quest to conquer a series of strange worlds. Match wits with friends or your computer as you struggle to expand your colony. Featuring beautifully rendered 3D isometric graphics and a haunting audio-visual atmosphere, this strategic puzzle game might well turn out to be your next obsession.
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Windows 3.x / Western Publishing Company
EN
Colors and Shapes with Hickory 1.0
Educational computer game for Windows 3.1/95/NT/98/ME/2000/XP. CD-ROM Format in an ISO disc image created using ImgBurn and packaged as a ZIP file on Windows 10.
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DOS / Willie Crowther/Bob Supnik/Kevin Black
EN
Colossal Cave Adventure 1.0
This is the Adventure you can see in the "Halt and catch fire" TV series, season 1 episodes. Originally developed by Willie Crowther for mainframe. The current version was done by Bob Supnik. IBM-PC port by Kevin Black. I added a walkthrough and the maps GIF images.
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DOS / NovaLogic, Inc.
EN
Comanche: Maximum Overkill 1.0
The "About" box says "Copyright 1993 Novalogic", so maybe the mission disk is included. Operations: "Maximum Overkill", "Overload", "Restore Peace", "Clean Sweep", "Silver Dove", "Whirlwind", "Over The Edge", "Terminal Velocity", "Zephir"
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DOS / Not specified
EN
Combat
The original Operation Combat by Merit Software. Needs to be cracked. There doesn't seem to be any other copies available on the internet.
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DOS / ?
EN
Comet ?
Crazy spin off on Asteroids each level is different. asteroids turn into bowling balls, pool ball, ETC. great time waster.
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Windows 3.x / Sega
EN
Comix Zone 1.0
Comix Zone for Windows. This is a Win32s + WinG compatible game. It should work on modern Windows systems, as it is 32bit compatible. This isn't a genesis emulation package, but rather a port of the genesis game to the PC.
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DOS / NovaLogic, Inc.
EN
Commanche Maximum Overkill 1.0
Comanche: Maximum Overkill is the first helicopter simulator to showcase NovaLogic's Voxel engine, which renders organic and lifelike terrain and realistic looking objects that no other game using polygons could match. It features the Army's experimental RAH-66 Comanche light attack helicopter (LHX).
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DOS / Westwood Studios
EN
Command & Conquer + new missions 1.22P
The excellent original RTS game with the new missions (Covert Operations).
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EN
Commander Keen 1
Comander Kenn - GAME for Dos
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DOS / id Software
EN
Commander Keen (All episodes)
Here's all the Commander Keen episodes. Choose between download all episodes in one zip file, or the episode you want the most.
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DE
Commander Keen - 'Keen Dreams' 1
Only you can help Commander Keen overcome the killer vegetables which have conspired to "clean his plate" in KEEN DREAMS, the "lost episode" developed for GAMER'S EDGE by Keen's award-winning creators, ID Software. King Boobus Tuber and his Tater Troopers are ready to take you on in this choice Keen adventure! A must-play hit for all Keen fans!KEEN DREAMS is one of 10 great games in the "Lost Game Collection" created by ID Software exclusively for GAMER'S EDGE! Check 'em out!
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