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BeOS / Erdi Chen
EN
Savage graphics driver 1.0.1
This is the BeOS display driver for graphics cards based on S3's Savage3D and Savage4 chips.
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OS/2 / Scitech
EN
SciTech Display Doctor 7.0.7 b43
Display driver for OS/2 Warp 4 that supports most VESA compatible video cards. Includes registration serial.
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Windows 3.x / Borland International, Inc.
EN
Screenery
Borland Screenery includes "Intermission Jr. 2.0" a cut-down version of ICOM's "Intermission" screensaver. This cut-down version only contains three screensavers (Kaleidoscope, Melting Screen, and Picture Show). It also contains two packs of icons for commonly used applications.
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DOS / NEC
EN
SCSI Interface Kit
For Computers using CDXT002 or CDPS002 Interface Cards. With Music Box Audio Control Software.
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BeOS / Sam Lantinga
EN
SDL 1.0.0
This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.
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EN
SDL 1.0.1
The current version supports Linux X11, Linux framebuffer console, Win32 GDI, Win32 DirectX, BeOS BDirectWindow, MacOS toolkit, MacOS sprockets, FreeBSD 4.X X11, Solaris 2.X X11, and IRIX 6.X X11.
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EN
SDL 1.0.2
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators.
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EN
SDL 1.0.3
If you have a newer PC, SDL may be able to take advantage of MMX blit acceleration using assembly routines from the Hermes blit library.
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EN
SDL 1.0.4
The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. The header files and test programs are well commented and always up to date. More documentation is available in HTML format in "./docs/index.html"
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EN
SDL 1.0.6
The Simple DirectMedia Layer library source code is available from: http://www.devolution.com/~slouken/SDL/
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EN
SDL 1.1.2
https://www.libsdl.org/release/
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EN
SDL 1.1.4
SDL-1.1.4 & GCC sources
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BeOS / GNU
EN
SDL 1.1.5
Simple DirectMedia Layer for BeOS; required by many games + emulators.
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EN
SDL 1.2.0
https://wiki.libsdl.org/SDL1.2Tutorials
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EN
SDL 1.2.1
includes libSDL_mixer.so + libSDL_net.so
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BeOS / Sam Lantinga
EN
SDL Game Libraries 1.2
Package includes libs around SDL-1.2 (libfreetype.so, libjpeg.so, libpng.so, libSDL/_image/_mixer/_net/_ttf.so, libsmjpeg.so, libsmpeg.so, libttf.so); to play SDL-based games, please copy these files on your /boot/home/config/lib/
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EN
SDL Game Libraries 1.2.2
libSDL.so (1.2.2 ), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so
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EN
SDL Game Libraries 3
libatalk.so, libnet.so, libnetapi.so, libnetdev.so, libSDL.so (in a compiled version from 2004; 3,1MB), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so; these libraries are needed by SDL games in order to run.
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BeOS / Sam Lantinga
EN
SDL Mixer 1.0.5
The multi-channel audio mixer for Simple DirectMedia Layer supports 8 channels of 16 bit stereo audio, plus a single channel of music, mixed by the popular MikMod MOD, Timidity MIDI and SMPEG MP3 libraries.
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EN
SDL Mixer 1.2.0
To play MIDI files, you'll need to get a complete set of GUS patches from: https://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz and unpack them in /usr/local/lib under UNIX, and C:\ under Win32.
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BeOS / Sam Lantinga
EN
SDL TTF 2.0.4
This library allows you to use TrueType fonts to render text in SDL applications.
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EN
SDL_Image 1.0.9
This is a simple library to load images of various formats as SDL surfaces.
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EN
SDL_Image 1.2.0
This library supports BMP, PNM (PPM/PGM/PBM), XPM, LBM, PCX, GIF, JPEG, PNG, TGA, and TIFF formats.
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EN
SDL_Image 1.2.1
Just copy or move the library file to /boot/home/config/lib/ to install.
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EN
SDL_Image 1.2.2
https://www.libsdl.org/projects/SDL_image/release/
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