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DOS / WestWorld & Donald J Sinkiewicz
EN
SKULAS
SKULAS - By WestWorld & Donald Sinkiewicz You are the great space adventurer, George P Shagnasty. You have landed on the planet Skulas looking for a cool drink. There are 20 levels, each with a multitude of traps, treasure, spells and creatures. George has a gun but the natives have a bigger gun. Watch Out!! If George gets killed he can start the level over again. Game play can be saved and restored. First in a series.
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DOS / Copysoft
EN
Skunny Complete Pack (Final)
this is the entire set of the Skunny Collection Lost in Space, Skunny Kart, Save Our Pizzas, Back to the forest, Wildwest, Desert Raid
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DOS / Bluemoon
EN
Skyroads
This game can only be run in MSDOS. This game can be run in Windows via DOSBOX
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Windows 3.x / Not specified
EN
SKYROADS 3-D
-There IS a solution for every stage! There are NO bugs! Computer: IBM PC/AT or compatible Operating system: MS-DOS 3.0 or higher Memory requirement: 520 kB Video adapter: VGA or EGA Control devices: Keyboard/Joystick/Mouse Music: AdLib Music Synthesizer Card or compatibles Sound Effects: Sound Blaster/PC speaker
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EN
SlaveMind 1.2
MasterMind clone
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Windows 3.x / Silicon Commander Games
EN
Solar Vengeance 2.1
Solar Vengeance is a turn-based strategy game of interstellar conflict and conquest for 1 to 6 players (human or AI). Each player takes on the role of an interstellar empire, seeking domination in a cluster of stars. The objective of Solar Vengeance is to eliminate enemy empires. An enemy is eliminated when its capital star system is conquered.
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DOS / Epic MegaGames
EN
Solar Winds 1 + 2
A top-down adventure Space game. You are Jake Stone, a bounty hunter/mercenary, who in the process of completing missions, discovers a conspiracy afoot in the galaxy.
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Windows 9x/ME / Interplay Productions
EN
Solitaire Deluxe
Solitaire Deluxe is a greatly updated version of Solitaire Royale. Designed for Windows 95 and above, this solitaire collection contains 24 different games, ranging from popular games such as Golf and Klondike, to lesser-known games such as Calculation, Forty Thieves, Four Corners, Draw, and Upside-Down Pyramid. Released on CD-ROM, the game offers excellent bells & whistles, including 24 different decks and backgrounds. In addition, the game boasts a high degree of customizability: you can change rules of most games to your liking, and even install add-on modules (none released, unfortunately) to add in more games and graphics
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Windows 9x/ME / David Bernazzani
EN
Solitude Solitaire For Windows 1.52
This contains 91 solitaire games that you can play. The main website is no longer up and its very hard to find.
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DOS / Unknown/generic
RU
Some old utilities
Драйвер для мышки, руссификатор, замедлитель, поддержка звуковухи а также взломщик для множества старых игр
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Windows XP / Sega
EN
Sonic & Knuckles Collection 1
No CD version: Run Editor.EXE , select Debug, and disable CD Check.
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DOS / Virtualdreams
ES
Sonic the Hedgehog
This is an unofficial clone of the 1991 Sonic from Sega. For MSDOS. There is no sound or I could not get it to work.
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DOS / Infocom
EN
Sorcerer Release 15
SORCERER, the second of a spellbinding fantasy series in the tradition of ZORK, takes you on a magical tour through the darker side of Zorkian enchantment. Your journey begins with a cryptic diary - the last trace of the now-vanished Belboz the Necromancer, grand and powerful leader of the Guild of Enchanters. It is feared that Belboz is in thrall to evil sorcery. If so, the very existence of the Circle of Enchanters could be forfeit. To rescue the kingdom and locate your mentor in the treacherous mists of time, you must gain the power and cunning of a true Sorcerer.
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DOS / ReadySoft Incorporated
EN
Space Ace
In early 1990s, Readysoft released a number of animated action games that became instant hits on the Laserdisc platform, although their PC counterparts suffered poor sales in comparison. This is by no means surprising: although these games boast very high production values and excellent animations which are created by Don Bluth Studios, their value as a game is sorely lacking. These game are little more than PC version of "choose-your-own-adventure" books, in which gameplay is boiled down to choosing an action from multiple choices. PC versions are, naturally, cut-down versions from Laserdisc originals, with many sequences missing altogether. It wasn't until the advent of CD-ROM that Readysoft (now sold to Digital Leisure) started making "deluxe" version of these games and put them on CD-ROM and later DVD. Treat the games as fun and humorous computer cartoons, but don't expect them to be involving games. If you like any of these disk-based versions, check out the deluxe DVD/CD-ROM versions at Digital Leisure's products page. Excerpt from Rob's original review at CW#3: "PC conversion of Don Bluth's classic Laserdisc arcade game. Space Ace lives from the same premise and problems as the related Dragon's Lair games. It has great graphics and animations for its time but suffers from short and very simplistic gameplay. The plot: The evil commander Borf has kidnapped Ace's girlfriend, the beautiful Kimberley, and is plotting to enslave the Earth using his dreaded "Infanto Ray", a weapon that changes everyone it blasts into a helpless baby. Armed with only a laser gun, Ace must find and destroy the Infanto Ray, rescue Kimberley and save the Earth." Review by HOTUD
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DOS / Not specified
EN
Space Invaders
Released in 1978 by Taito, Space Invaders is one of the first and most well-known of modern computer games. Its popularity increased by leaps and bounds in the following few years after its initial release, when the game spread from Japan to invade the USA (published, under the same name, in the US by Midway). Space Invaders' popularity only continued to rise as its addictive gameplay started to infect the rest of the computer-gaming world. Rumor has it that the arcade version was such a big hit in its native country, Japan, that it caused a coin shortage. This lead to an unprecedented first in arcade gaming's history - the country's coin supply had to be quadrupled! Space Invaders' gameplay is deceptively simple. Your mission: To defeat ever massing waves of alien invaders, by controlling a small spaceship at the bottom of the screen, heavily outnumbered and shielded by only a few, destructible bases. In each stage there are five rows of invaders. As they move back and forth across the screen, gradually descending upon you with each sweep - one step closer with every change of direction - they start to move faster and faster. After a certain number of the invaders are destroyed, the rest also begin to move with increasing speed. Apart from moving, they also fire projectiles from time to time to make your life harder. But you are not entirely defenseless... You can protect your ship by hiding under one of the protective shields, but these - as mentioned - are destructible and after a time they will perish. One bad thing about these shields is that the aliens aren't the only ones who can make a hole in them - your shots will also create a tunnel through your protective bases! So be warned that, even though it can be useful to burrow through your bases, from which to shoot (having afforded some protection from alien projectiles), it can also lead to an easy invasion for the invaders as, "all your bases are belong to us!" Each and every successive stage becomes a little harder. Your shields and bases do not get repaired and the speed at which the invaders descend gradually increases. Sometimes another invading space ship appears and flies across the top of the screen - this one is different, however: it disappears at the edge of the screen rather than bouncing back like the standard waves and, should you destroy it, it gives you extra points. It is not as easy to destroy as the regular ships - especially when a lot of other aliens are still alive and slowly making their way down the screen. You should remember that only one of your projectiles can be on the screen at any one time, so if your shot doesn't hit its target you will not be able to shoot again until it leaves the screen - as though the shot goes wide of its mark, instead firing off into distant space. There isn't much to say about the game's technical detail. In 1978, graphics and sound weren't as important as the gameplay (unlike a lot of the games today) and contemporary hardware was, as always, a major limiting factor. The game looks as it does and always has - basic, elegant, and minimal - and the only sounds you will hear are the gunshots and explosions, and an alert when the lone alien spaceship zips its way across the top of the screen. The graphics and sound remain true to the original arcade classic, which is great. Instead of the clunky PC speaker effects, that many versions of this essential part of any retro-gamer's collection retain, we have Adlib quality sound. The increasing rhythm of the invader's approach adds a lot of atmosphere to the game and, even if the sound-effects are very simple - without these sounds, the game just wouldn't be the same. Controls are unchangeable and are not what you'd traditionally expect in this type of game: Left CTRL = Move left Left ALT = Move right Right SHIFT = Fire! Esc = Quit
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DOS / Sierra Entertainment
EN
Space Quest 3 - The Pirates of Pestulon
The third episode of a great adventure series. Have fun playing this game and solving the funny puzzles...
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DOS / Sierra Entertainment
EN
Space Quest 5 - The Next Mutation
Another great adventure form our hero Roger Wilco, the devoted space janitor... Great to have him back!
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