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System / Erdi Chen
EN
Savage graphics driver 1.0.1
This is the BeOS display driver for graphics cards based on S3's Savage3D and Savage4 chips.
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Other / Macromedia
EN
screen saver - Flash Player 1.0
Installs a Flash player module in /boot/home/config/add-ons/Screen Savers. Via "preferences", a flash file can be loaded.
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Other / Jon Pimble
EN
screen saver - Hopalong 0.20
HopalongSaver is a simple screensaver that renders "Hopalong" fractals.
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Other / pinc Software
EN
screen saver - Nebula 1.1.0
This is a screen saver which draws a nebular effect on the screen, including motion blur - the original effect was written by someone who call itself "corTeX / Optimum" in 1998.
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Other / Jon Pimble
EN
screen saver - Rosettes 1.10
Rosettes is a screensaver inspired by the "Diatoms" screensaver found on SGI IRIX machines.
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Other / Jon Pimble
EN
screen saver - Sparticles 0.51
Sparticles is a screensaver that displays trails of color based on a type of particle effect that has been tweaked until nifty patterns emerged.
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Other / Jon Pimble
EN
screen saver - Text Crawler 0.31
Text Crawler is a screensaver for BeOS that is similar in some ways to the "Marquee" screensaver on Microsoft Windows.
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Utility / Brian Luft
EN
ScreenShotCam 2.1.2
The daemon is defaulted to being a background application, so you don't ever see it mucking around in your Deskbar. ScreenShotCam will now place a timestamp in the upper left corner of your screenshot.
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EN
ScummVM 0.2.0
Supports the 256-C-version of Zak McKracken, the cd-version of Loom and Simon the Sorcerer. Improved support for Sam & Max and other games, playable in version 0.1.0; a lot of new command line parameters and better support for different CPUs added.
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EN
ScummVM 2.0.0
As ScummVM is relying on a BONE version you need the BONE network stack (ZETA and Haiku) version for BeOS to compile (needs libbind and libsocket).
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System / Sam Lantinga
EN
SDL 1.0.0
This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.
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EN
SDL 1.0.1
The current version supports Linux X11, Linux framebuffer console, Win32 GDI, Win32 DirectX, BeOS BDirectWindow, MacOS toolkit, MacOS sprockets, FreeBSD 4.X X11, Solaris 2.X X11, and IRIX 6.X X11.
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EN
SDL 1.0.2
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators.
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EN
SDL 1.0.3
If you have a newer PC, SDL may be able to take advantage of MMX blit acceleration using assembly routines from the Hermes blit library.
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EN
SDL 1.0.4
The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. The header files and test programs are well commented and always up to date. More documentation is available in HTML format in "./docs/index.html"
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EN
SDL 1.0.6
The Simple DirectMedia Layer library source code is available from: http://www.devolution.com/~slouken/SDL/
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EN
SDL 1.1.2
https://www.libsdl.org/release/
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EN
SDL 1.1.4
SDL-1.1.4 & GCC sources
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System / GNU
EN
SDL 1.1.5
Simple DirectMedia Layer for BeOS; required by many games + emulators.
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EN
SDL 1.2.0
https://wiki.libsdl.org/SDL1.2Tutorials
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EN
SDL 1.2.1
includes libSDL_mixer.so + libSDL_net.so
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System / Sam Lantinga
EN
SDL Game Libraries 1.2
Package includes libs around SDL-1.2 (libfreetype.so, libjpeg.so, libpng.so, libSDL/_image/_mixer/_net/_ttf.so, libsmjpeg.so, libsmpeg.so, libttf.so); to play SDL-based games, please copy these files on your /boot/home/config/lib/
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EN
SDL Game Libraries 1.2.2
libSDL.so (1.2.2 ), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so
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EN
SDL Game Libraries 3
libatalk.so, libnet.so, libnetapi.so, libnetdev.so, libSDL.so (in a compiled version from 2004; 3,1MB), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so; these libraries are needed by SDL games in order to run.
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System / Sam Lantinga
EN
SDL Mixer 1.0.5
The multi-channel audio mixer for Simple DirectMedia Layer supports 8 channels of 16 bit stereo audio, plus a single channel of music, mixed by the popular MikMod MOD, Timidity MIDI and SMPEG MP3 libraries.
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EN
SDL Mixer 1.2.0
To play MIDI files, you'll need to get a complete set of GUS patches from: https://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz and unpack them in /usr/local/lib under UNIX, and C:\ under Win32.
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