Software that runs under BeOS

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Other / Jon Pimble

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screen saver - Sparticles 0.51

Sparticles is a screensaver that displays trails of color based on a type of particle effect that has been tweaked until nifty patterns emerged.

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Other / Jon Pimble

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screen saver - Text Crawler 0.31

Text Crawler is a screensaver for BeOS that is similar in some ways to the "Marquee" screensaver on Microsoft Windows.

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Utility / Brian Luft

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ScreenShotCam 2.1.2

The daemon is defaulted to being a background application, so you don't ever see it mucking around in your Deskbar. ScreenShotCam will now place a timestamp in the upper left corner of your screenshot.

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Other / The ScummVM Project

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ScummVM 0.11.1

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ScummVM 0.2.0

Supports the 256-C-version of Zak McKracken, the cd-version of Loom and Simon the Sorcerer. Improved support for Sam & Max and other games, playable in version 0.1.0; a lot of new command line parameters and better support for different CPUs added.

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ScummVM 0.7.0

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ScummVM 1.0.0

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ScummVM 2.0.0

As ScummVM is relying on a BONE version you need the BONE network stack (ZETA and Haiku) version for BeOS to compile (needs libbind and libsocket).

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Other / The ScummVM Project

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ScummVM Tools 0.11.0

This is a collection of various tools that may be useful to use in conjunction with ScummVM.

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System / Sam Lantinga

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SDL 1.0.0

This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.

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SDL 1.0.1

The current version supports Linux X11, Linux framebuffer console, Win32 GDI, Win32 DirectX, BeOS BDirectWindow, MacOS toolkit, MacOS sprockets, FreeBSD 4.X X11, Solaris 2.X X11, and IRIX 6.X X11.

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SDL 1.0.2

The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators.

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SDL 1.0.3

If you have a newer PC, SDL may be able to take advantage of MMX blit acceleration using assembly routines from the Hermes blit library.

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SDL 1.0.4

The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "test" subdirectory. The header files and test programs are well commented and always up to date. More documentation is available in HTML format in "./docs/index.html"

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SDL 1.0.6

The Simple DirectMedia Layer library source code is available from: http://www.devolution.com/~slouken/SDL/

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SDL 1.0.8

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SDL 1.1.0

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SDL 1.1.1

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SDL 1.1.2

https://www.libsdl.org/release/

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SDL 1.1.3

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SDL 1.1.4

SDL-1.1.4 & GCC sources

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System / GNU

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SDL 1.1.5

Simple DirectMedia Layer for BeOS; required by many games + emulators.

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System / Sam Lantinga

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SDL 1.1.6

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SDL 1.1.7

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SDL 1.1.8

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SDL 1.2.0

https://wiki.libsdl.org/SDL1.2Tutorials

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SDL 1.2.1

includes libSDL_mixer.so + libSDL_net.so

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SDL 1.2.2

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SDL 1.2.3

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SDL 1.2.4

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SDL 1.2.5

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SDL 1.2.7

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Games / gpl

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SDL Bomber 1.01

Dave Ashley's Atomic Bomberman clone

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System / Sam Lantinga

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SDL Game Libraries 1.2

Package includes libs around SDL-1.2 (libfreetype.so, libjpeg.so, libpng.so, libSDL/_image/_mixer/_net/_ttf.so, libsmjpeg.so, libsmpeg.so, libttf.so); to play SDL-based games, please copy these files on your /boot/home/config/lib/

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SDL Game Libraries 1.2.2

libSDL.so (1.2.2 ), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so

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SDL Game Libraries 3

libatalk.so, libnet.so, libnetapi.so, libnetdev.so, libSDL.so (in a compiled version from 2004; 3,1MB), libSDL_image.so, libSDL_mixer.so, libSDL_net.so, libSDL_ttf.so; these libraries are needed by SDL games in order to run.

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System / Sam Lantinga

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SDL Mixer 1.0.5

The multi-channel audio mixer for Simple DirectMedia Layer supports 8 channels of 16 bit stereo audio, plus a single channel of music, mixed by the popular MikMod MOD, Timidity MIDI and SMPEG MP3 libraries.

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SDL Mixer 1.2.0

To play MIDI files, you'll need to get a complete set of GUS patches from: https://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz and unpack them in /usr/local/lib under UNIX, and C:\ under Win32.

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SDL Mixer 1.2.1

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SDL Mixer 1.2.3

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SDL Mixer 1.2.4

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System / Sam Lantinga

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SDL Net 1.2.0

This is an example portable network library for use with SDL.

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SDL Net 1.2.2

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SDL Net 1.2.3

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SDL Net 1.2.4

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System / Sam Lantinga

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SDL TTF 2.0.4

This library allows you to use TrueType fonts to render text in SDL applications.

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SDL TTF 2.0.5

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System / Sam Lantinga

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SDL_Image 1.0.4

Lib & GCC sources; an example program 'showimage' is included.

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SDL_Image 1.0.9

This is a simple library to load images of various formats as SDL surfaces.

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SDL_Image 1.2.0

This library supports BMP, PNM (PPM/PGM/PBM), XPM, LBM, PCX, GIF, JPEG, PNG, TGA, and TIFF formats.

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